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How to playThe game is divided into scenes. In each scene you have to do something to get through to the next one. For example to beat the enemy, find the key, get out of a deadly trap. Anyways, there is always some mini puzzle you need to solve. Since this is a point and click game, you usually use mouse only, but sometimes you need to use keys to perform an action or do something. To interact with an item, first you have to come near it. The problem is when you have to click 5-6 times to find just the right spot where to stand so you can use a certain object. To attack the guard, you have to come very close. You draw your weapon by pressing the number you see near the weapon (1,2 or 3) and then you press spacebar to attack. You can mute the music with [M] key and restart the level with [R] key.
BadgesDuring the game you will be rewarded various badges. Those are actually achievements for various things you have done. For example you get a badge when you pick up the sword, spiked mace, when you kill 3 enemies, 5 enemies or when you finish the game. Some of those badges are funny like the one that says 'you did absolutely nothing for a whole minute' - which is awarded when you do absolutely nothing - probably while you were looking around for a clue and becoming more and more agitated because you didn't know where to click to continue the game. Badges practically serve no real purpose. At the end of the game you can go and see how many and which ones you have won.
About the GameThe game was made by Eric Posasos from espanimation.com and sponsor is Bored dot com games. It was released in December 2013. Bored is, by the way, very famous for their stickman games, specially for the causality category.
This is an official walktrough, but it mostly shows static scenes and writes what needs to be done, yet there are no animations and mouse clicking.
First thing you have to do in scene one is to pick up a weapon. First you click on the stickman and writing will show up telling you that you always have to come close to an object in order to interact with it. Then you click on the golden bubbles and spiked mace will emerge from them. Click on the mace to collect it, click somewhere close to the guard to approach him and press space bar to hit him on the head. Then the red handled lever will appear. Come closer, click on the lever and main entry door will open up. That is how you get inside the castle.
In the second scene, and that would be your first room, you have to kill your opponent using mace, after that you pick up a stick from the floor, light it up on the flames and use it to light up two torches on the wall. The grid would start moving upwards and so you can get through to the room number two. Controls are really a bit inconvenient. You have to make several clicks to place stickman in just the right place to pick up the stick. When you light up that stick it will disappear but will at the same time appear in the inventory box down below. When you come close to the torches just press spacebar.
There is a guard in the room and spiked ceiling is slowly moving downwards. If you do nothing it will crush you to death. You have to act fast. Go near the guard, choose (1) mace and press spacebar. Once the guard is dead click near the mechanism, which controls the ceiling, come close to it and press spacebar to smash it with your spiked mace.
Kill the guard, cut the rope, climb up the stairs, take the key, go down the stairs, come very close to the door and click on the lock. When you click on the wooden door it will go up.
Well, these were some directions to help you get the hang of the game, for additional help on other scenes consult Walkthrough ...
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